#include <time.h>
#include <string>
#include <vector>
#include <map>
#include "piave_base.hh"
#include "videoformat.hh"
#include "bufferpool.hh"
Go to the source code of this file.
Namespaces | |
namespace | PIAVE |
Classes in this file represent audio and video frames and all operations related to allocation and conversion of raw data buffers.
based on:
frame.h -- utilities for process digital video frames Copyright (C) 2000 Arne Schirmacher <arne@schirmacher.de>